Showing posts with label sequel. Show all posts
Showing posts with label sequel. Show all posts

Friday, 20 January 2017

RAW REVIEW: SLASHER HOUSE II

One of the most impressive feats I’ve come across in indie film-making in recent years is the creation of a shared slasher universe by British production company Mycho Entertainment.
Created by director and producer MJ Dixon, the company's first feature film, Slasher House was released back in 2012 and introduced viewers to the Red Angel, a slasher hunter, and a host of psychotic villains who would each go on to get their own spin-off movies.
First came 2014’s Legacy of Thorn, featuring and expanding on the mythology of the hulking masked killer who first appeared in Dixon’s short film, Thorn back in 2009.
Then came Cleaver: Rise of the Killer Clown, a spot-on homage to classic slasher Halloween and a fantastic chiller in its own right. Released simultaneously with Cleaver was the micro-budget psychological thriller, Hollower, starring everybody's second-favourite cenobite, Nicholas Vince. This was a film so good, so genuinely unnerving that it landed a well-deserved place on my Top 10 Horror Movies of 2016.
This weekend’s Horror-on-Sea festival sees the big screen premiere of Dixon’s return to the tale that launched it all — Slasher House II, another adventure with the tough as nails Red and Mycho’s biggest and most ambitious film to date.
Can it continue the run of hits?
Read on…


SLASHER HOUSE II (2017)




Dir: MJ Dixon
Stars: Francesca Louise White, Luna Wolf, Sophie Portman, Jamie B. Chambers, Sam Cullingworth, David Hon Ma Chu, Wellington Grosvenor, Tiana Rogers, Bam Goodall, Jason Impey


SPEEDY SYNOPSIS: I’ll try not to spoil too much here but continue at your own risk.


Red (White, taking over the role from the original Slasher House’s Eleanor James) is still hunting her father, The Demon (Chambers), the nightmarish serial killer who slaughtered her family. Aided by tech-savvy assistant Luse (Portman), she investigates a number of murders, hoping each one will lead her to her nemesis.
It is on one of these cases, during which she faces the panda-masked Stripper Ripper, Jacob Jakushi (David Hon Ma Chu), that she saves the life of stripper Amber (Wolf), an individual who goes on to become a valuable ally in Red’s mission for revenge.
After crossing paths with a team of heavily armed operatives obsessed with capturing slashers for their own nefarious purposes, Red once again finds herself in a series of pitched battles against a host of monstrous adversaries — ranging from the hulking, cybernetically enhanced MoleMan (Cullingworth) to the decaying, skeletal Gravestone (Goodall) — each leading her one step closer to the truth about the mysterious Slasher House



THE BEST BITS (mild spoiler warning): The one thing that has truly struck me with each of Dixon’s Mychoverse movies to date is his strong visual style. Think slashers by way of Argento, with a crisp, striking colour palette, all blood reds and other-worldly greens.  
Slasher House II takes his unique, anime style to the next level, with the bright wigs of both the female lead characters, Red and Amber, making them look more like manga heroines than live-action characters. The villains also have a host of striking looks, with The Stripper Ripper’s oversized panda mask bearing more than a passing resemblance to Afro Samurai’s nemesis Kuma, and MoleMan looking like he walked straight out of the pages of a D.C. comic book.
With even more money spent on this movie than his previous, already very impressive-looking films, the fruits of Dixon’s labours are clear to see. As well as enhanced production values in the look of the film, it’s also reflected in some ambitious effects sequences from Bam Goodall (the Gravestone puppet is very cool indeed, while the scenes with Molly Bannister’s, ahem, friends are another triumph) and some great fight choreography.
This marks a new kind of Mychoverse movie, combining the visceral horror of Dixon’s previous efforts with a more action-packed, Blade-esque feel.  
There are some really quite excellent action sequences in which the very capable White shows some impressive martial arts moves — but that’s not all she brings to the table. She is a good actress and delivers some great one-liners with a snarky, world-weary ease that makes her Red a very different character to James’s helpless amnesiac from the previous film, a characterisation decision that eliminates comparisons between the two actresses. She’s great, and I for one would be glad to see her continue in the role for Red’s subsequent adventures.
Wolf also impresses, starting in a role which acts as audience surrogate, before bringing some nice humanity and humour to some of the movie’s later, heavier scenes. Obviously she’s very easy on the eye, but she’s also got an inherent likeability that marks her out as one to watch. She’s a real find and I hope she continues to work with Dixon and company.
Equally talented is the wonderful Ms Portman. Sadly she doesn’t have as much screentime as the other two leading ladies, but she does make the most of what she has.
Opposite our heroic femmes fatales, Chambers does excellent work as the lead antagonist, bringing a chilling line delivery to his physically daunting performance.
Equally imposing is the hulking Cullingworth who doesn’t just look the part, he backs it up with a surprisingly witty performance and quickly establishes a fun rapport with White.
Of course, the cast are helped by the fact that they have such a strong script with which to work. Dixon writes fine dialogue and tells a suitably satisfying story that successfully builds, expands and even encourages viewers to revisit Slasher House. It comes with some excellently worked twists and turns, while the non-linear structure adds some intriguing depth to the storytelling process.
I love the fact that this is a movie that completely builds on the whole Mychoverse mythology, faithfully including some nice shoutouts to its predecessor while blowing the whole story wide open to make a bigger, more complex world in which he can spin further stories. Bravo sir!
Speaking of these stories, viewers of the previous movie will be well aware that several of the villains of the original Slasher House received their own spin-off films. So, even though we’ve had no official confirmation yet, it’s probably safe to assume that this isn’t the last we’ve seen of some of these new movie maniacs.
So does this second wave of villains hold up? Do they warrant their own flicks? The answer is a resounding ‘YES’.
Each deserves their own movie, but I’d be especially keen to see Molly’s backstory, while a serial-killer James Bond movie with a globetrotting Jacob Jukushi would be awesome.
However, the movie I’d most love to watch is an expanded version of the scenes we were shown with the teens who accidentally awaken Gravestone. Those scenes were so marvellously executed, poking gentle, loving fun at old-fashioned slasher flicks that Dixon would only need to build on those to create a must-watch slasher/comedy. Fingers crossed!
It is Dixon’s incorporation of (and clear love towards) the subject matter that is arguably the film’s greatest strength. Dixon is one of us, a fan of horror, sci-fi and action, and all the cool genre-blenders that combine these. He makes the sort of movies that he wants to watch, films by a fan, for the fans.
With well-executed homages combined with exciting new developments, the Mychoverse is a love-letter to the genre… and Slasher House II might just be the best example yet.



THE WORST BITS (mild spoiler warning): The biggest problem that Slasher House II is going to pose to the casual fan is that it very much relies on the viewer being familiar with the original movie, the characters and the existing mythos surrounding the shadowy 'Slasher House'. If you haven’t seen it (or to a lesser extent the other Mychoverse movies), you’ll probably struggle to make sense of a lot of the film’s events.
Of course, this is only to be expected with a sequel, but it's worth reiterating here.
My recommendation? Watch the original flick, then the spin-off sequels, then Slasher House II. Trust me, you’ll appreciate it.
I suppose the next biggest problem is that, while this film marks a noticeable leap in production values, at times the film’s ambition does overreach its means a little. It is a very impressive effort, but if you're more used to shiny, larger budget wide-release horror such as Blumhouse’s output, this may seem a little rough around the edges.
Finally, for those long-term fans who are looking to get every last mystery explained and everything resolved with a neat little bow on top, be warned that this is just the next chapter in a far bigger and wider storyline. Those expecting resolution to any queries re: the Mychoverse will need to wait a little longer.
Nevertheless, with the steady improvement that Dixon is showing with each passing film, I'm sure the eventual conclusion will be more than worth the wait.
Finally, an argument could be made that this is the least 'scary' of the Mychoverse films. It does have its moments (those of you who get the heebie-jeebies from creepy dolls may want to look away), but maybe it isn't as frightening as some of Dixon's other films. Regardless, I'm going to go on record and say that it's certainly the most fun!


THE VERDICT: MJ Dixon is a talented director who has shown real skill and vision thus far in his career... and Slasher House II might just be his best film yet.
It's fun, witty, high-tempo and furthers the deep and rich mythos of the Slasher House universe. Think Blade II by way of Halloween with a little Anime thrown in for good measure.
I would recommend this movie just on Mycho's sheer ambition alone, but this is a genuinely good film in its own right and one I strongly implore you to check out as soon as possible.

Luckily, a handful of you will be given the chance to do just that when the film gets its World Premiere at this weekend's Horror-On-Sea Festival in Southend this Sunday, 22 January 2017. You can buy tickets here.
In the meantime, check out the film's official Facebook page here. Give it a Like while you're there too, I'm sure the good folks over at Mycho would appreciate it!

If you haven’t already, do please check out and Like the Hickey’s House of Horrors Facebook page, which you can find here. It gives you a nice quick link to any new posts on this blog, plus regular news updates from around the web. I check the Internet so you don’t have to! Alternatively, follow me on twitter: The House @HickeysHorrors

Until next time, I hope you enjoyed your stay.

Thursday, 22 September 2016

RAW REVIEW: BLAIR WITCH

I don't think it's hyperbole to say this, but the most influential horror film of the last 20 years is probably The Blair Witch Project.
Sure, horror fans are often quick to point out predecessors (such as 1998's The Last Broadcast and, especially, Ruggero Deodato's Cannibal Holocaust) but it was Daniel Myrick and Eduardo Sanchez's 1999 sleeper hit that truly ushered in the Found Footage phenomenon. Of course, that could be enough to have some genre fans cursing the flick, but I think it's pretty safe to say that without The Blair Witch Project there would have been no REC, no Cloverfield, no V/H/S and (of course) no Paranormal Activity franchise.
But it wasn't just the filming style that makes the movie so influential. It was also one of the very first to use the internet and viral marketing to create a buzz. It came with a web site that presented the events of the movie as fact, as well as expanding upon the elaborate backstory and lore that made it so rewarding. This kind of marketing is ten-a-penny today, but back in 1999 this was truly groundbreaking.
And finally, how can we ignore its astonishing commercial success? Made at a cost of just $60,000, The Blair Witch Project went on to gross $248,639,000 worldwide. In short, it was a phenomenon.
The studio was quick to follow up this success, hastily pumping out sequel Book of Shadows: Blair Witch 2. Sadly this underwhelming effort was critically panned and so ended the story of one of the most successful genre movies ever.
Or so we thought.
Fast-forward to July 2016 and the world was shocked to discover that Adam Wingard's The Woods was actually titled Blair Witch and would be a long awaited 'proper' sequel to the 1999 movie.
With the hype machine in full force, is this Blair Witch good enough to cast a spell over modern audiences?
Or is it lost in the woods?
Read on...

BLAIR WITCH (2016)




Dir: Adam Wingard

Starring: James Allen McCune, Callie Hernandez, Corbin Reid, Brandon Scott, Wes Robinson, Valorie Curry

SPEEDY SYNOPSIS: I'll try not to spoil too much here but continue at your own risk.


After a YouTube video surfaces, pertaining to the disappearance of Heather Donahue, Joshua Leonard and Michael Williams 17 years ago, Heather's (much) younger brother James (McCune) decides to head into the Black Hills Forest to investigate his sister's fate. He is joined by love interest Lisa (Hernandez), a media student who wants to document James' trip as part of her thesis, plus long-term friends (and couple) Peter (Scott) and Ashley (Reid). To document the occasion the group assemble a far more high-tech array of gadgets than their ill-fated predecessors, including GPS, ear-piece cams and even a flying drone camera for sweeping aerial shots.
When the group reaches Burkittsville to discuss the tape with the YouTube user who discovered it, Lane (Robinson), and his girlfriend Talia (Curry), the local Blair Witch enthusiasts agree to show James and company where they discovered the footage with one proviso — that they be allowed to accompany the group into the woods.
Despite some initial misgivings about heading into the middle of nowhere with two obvious oddballs, the group feel they have no choice and acquiesce.
The following day the youngsters hike into the woodland to a warped, lightning-struck tree under which Lane discovered the enigmatic footage. However, a bare-foot river crossing causes a minor but still gruesome injury to one of their number. As the group camp for the night they are plagued by unexplained, disturbing occurrences before internal tensions boil over the following day.
However, as tough as things have been until now, events soon become far, far worse.
Lost, scared and pursued through the forest, the group soon realises that their modern technology is no match for the ancient evil that stalks the woods...




THE BEST BITS (mild spoiler warning): Do you remember the pulse quickening terror brought about during the final scenes of The Blair Witch Project? Well rest assured, there are times at which Blair Witch delivers equal chills and thrills.
I've watched my fair share of horror titles this year and I'm going to go on record right now and say that I think Wingard's film might just be the scariest title I've seen so far this year. I shan't spoil the ending of the film, but suffice it to say the last 20 minutes or so of Blair Witch are up there with the climactic scene of REC as some of the most genuinely frightening cinema since the turn of the millennium. EVERYTHING that occurs from the point at which the familiar house in the woods makes an appearance is petrifying. You have been warned.
A big part of this is undoubtedly down to some very clever sound design in the buildup to those moments. Blair Witch takes the echoing cracks and snaps of branches heard in the original movie and then adds some massive, booming treefall noises that really do unnerve the viewer. Combine these with climactic crashes of thunder and it's enough to keep you on the edge of your seat.
This is a movie that really rewards unspoiled viewing, so it's actually very difficult to explain why it works without ruining a lot of its impact. Keeping things as vague as possible, Wingard nails it through very clever film-making, not least of which is the way in which he both efficiently utilises and subverts Found Footage tropes which will be all too familiar to modern genre fans.
The use of camera angles and empty space in particular is effective, causing those of us who have grown accustomed to the trickery of the blockbuster Paranormal Activity films to anxiously scan the screen for frights that may or may not be forthcoming.
Often those that do arrive are of the jumpscares variety and — cheap as they are — they are flawlessly executed. I also want to praise the manner in which the film directly addresses the one major logical flaw of many Found Footage flicks. In this case the film never feels too convenient in the way in which it happens to capture the action at the right time, Wingard manages to keep the movie feeling natural, never forced, which is no mean feat. The ear-piece cams worn by the characters also deal with that ever-present criticism of the genre: 'Why the hell are these people still carrying a camera when they should be running for their lives?'
The plot, written by Wingard's long-term collaborator Simon Barrett, is another aspect of the film deserving of credit. What I most admired was the way in which it remained reverential to the established mythos of the first film and assorted supplementary materials, such as those of D.A. Stern's The Blair Witch Project Dossier. The film boasts direct references to the drowning of Eileen Treacle, the dreadful fate of the men at Coffin Rock, serial killer Rustin Parr and, of course, the suspected witch herself — Elly Kedward. There's even an oblique reference to the lurid hoax book, The Blair Witch Cult.
One of my favourite parts of the script was the point at which one character directly contradicted the lore of the Blair Witch universe (prompting an eye-rolling 'oh, here we go, messing with the story' from me), only to be immediately corrected by another character. Smart, very, very smart.
But this story, while familiar, is not a simple retread. What I liked was the manner in which Barrett and Wingard expanded on the plot of the first film. It's a sequel that delivers exactly what fans disappointed by Book of Shadows were waiting for — a continuation AND elaboration of the story of the evil in the Black Hills Forest.
Of course, one thing people expect of a sequel is more — studios often seem to take the ‘Let's take what worked in the first film and crank it up' approach. Nowhere is this more apparent than in the fact that from the trio of leads in The Blair Witch Project, we now have double that number of potential victims.
The cast are pretty good, the standouts are probably the very likeable Scott and McCune, whose laid-back natural delivery makes him an easy protagonist to root for.
The rest all do a stand-up job. There are obviously big things in the future for the pretty and talented Hernandez.
Due to the events of the plot, Reid's character is mostly reactionary, but ********** SPOILERS FOLLOW ********** she does a great job of portraying somebody struggling with illness ********** SPOILERS END ********** and she is very sympathetic. 
Elsewhere Lane and Curry are just weird enough to help you buy into their character arc, each really sinking their teeth into the roles.
With plenty going on throughout the story to keep viewers gripped, perhaps the biggest surprise is one that I really want to talk about, if only after you've seen the film. If you do wish to remain unspoiled (and you really, really should), perhaps you would be better off skipping this next section and returning after you've viewed the movie.
Still here?
OK, you have been warned.
********** SPOILERS FOLLOW ********** Either the biggest disappointment or biggest strength (depending on who you're asking) of Myrick and Sanchéz's original movie is that you never shown exactly what is pursuing the hapless victims of the Witch. In this sequel, Wingard gives a face to the fear. Sure, it's only a fleeting glimpse, but we are shown a couple of (what appear to be) genuine corporeal forms for the entity that lurks within the Black Hills Forest. The most eye-catching of these is definitely the spindly-legged form of Elly Kedward, stretched to breaking point by the torture inflicted upon her by the people of Blair. This tree-like figure is legitimately unsettling, and reminded me of some of the restless spirits from the Vicious Brothers' underrated Found Footage flicks, the Grave Encounters series, crossed with the truly haunting Medeiros girl from REC's attic scene. It's a seriously scary creation and works very well indeed within the plotline of the movie. ********** SPOILERS END **********



THE WORST BITS (mild spoiler warning): As I said before, The Blair Witch Project was a truly groundbreaking movie. Unfortunately, Blair Witch is not.

One of the main criticisms I've seen levelled at the film is that it is, essentially, a retelling of much that has come before. This is probably a rather valid complaint. Sure, there is a little expansion on the story but, at the risk of spoiling the film, the plotline for this is: kids go looking in the woods to find answers about a local mystery, kids get lost, scary things happen.
Sound familiar?
Bizarrely, the additional material is also a point of contention. An ill-advised venture into body-horror feels ill-matched with the existing mythology (even if it is rather effective), while I have heard some arguments about the manner in which other additional elements were introduced. I'd argue that the integration of time distortion into the plot is not as out there as first suggested — the supplemental material to the original film makes it clear that the footage shot by Heather, Josh and Mike was discovered in the ruins of Rustin Parr's home, a shack that had burnt to the ground back in the Forties, yet they were obviously roaming around within its still-intact confines during the final act of The Blair Witch Project. With that in mind, is abrupt leaping from day to night really that much of a stretch?
Sadly, there are a number of very silly moments in the script that are less easy to write off — I'd say the point at which the only physically impaired member of the group opts to climb a VERY tall tree in the middle of a thunderstorm to retrieve the drone (which has itself proved utterly useless up to this point) is one of the most bone-headed character decisions I've EVER seen in a horror movie. The ending also suffers from somebody clearly and obviously making a very, very stupid mistake.
But back to the drone. Oh dear, the drone. It seemed such a cool idea! Just imagine the tension that can be caused by an aerial shot showing something moving through the woods drawing inexorably closer to our helpless leads. Awesome right? Except the drone never does anything. AT ALL. It feels almost like a scene has been cut in which the drone actually contributes to the film in some way, because as it stands, it's pretty much just used to pad out five minutes of running time that amount to nothing... well, except the aforementioned idiotic tree-climbing sequence.
I also had an issue with the cast. It's not that they're poor actors per se, it's just that they're all a bit too Hollywood in their looks and their lines are all just a little too crisply scripted. One of the standout features of the original film is that the three hapless film-makers looked and sounded like real people (undoubtedly aided by the fact that the vast majority of the dialogue was improvised). In this sequel they look and sound like the young stars of a horror movie, and sadly, this can take you out of the viewing experience at times.
It didn't help that the cast were subject to that great bane of modern horror: the irritating jumpscare. These were entirely unnecessary and only served to remind us that we were watching a horror movie. How many times did somebody suddenly dive out of the bushes to grab a friend while abruptly shouting at the top of their lungs in Myrick and Sanchéz's original? Let me answer — None. It happens at least half a dozen times by the midway point of Blair Witch.
The other big bugbear that many modern audiences have — especially with Found 
Footage films — is the use of shakycam and the manner in which it makes working out exactly WHAT we're meant to be scared of difficult to work out. Unfortunately there are few points during this movie when the screen basically consists of juddery green and brown blurs accompanied by heavy breathing and shrill yelling as the characters flee through the woodland. It's distracting and at times it does impair one's ability to enjoy the film.
Perhaps the biggest problem that Blair Witch faces however, is that it has arrived toward the tail-end of the Found Footage craze. While its predecessor felt new and fresh with its approach, Blair Witch boasts a look and some sequences that feel just a little too familiar for genre fans. Wingard does a sterling job of shaking these up, but there are still a number of sequences and scenes that feel very 'been there, done that'. I sympathise with Wingard in this respect — when Joe Berlinger tried something different with his Blair Witch sequel, critics and fans widely rallied against his approach to the source material. Now Wingard has steered closer to the vision of Myrick and Sanchéz, he is accused of showing a lack of originality. Damned if you do, damned if you don't...
Finally, I return to the uber-spoiler above. Once again, I urge you to look away here until you have seen the film yourself. It's worth it, honest.
Still with me? Read on. 
********** SPOILERS FOLLOW ********** I'm one of those who holds the opinion that the fact the evil entity in the Black Hills Forest remains unseen throughout the The Blair Witch Project is one of that movie's biggest strengths. The imagination is far more potent a device than the most powerful special effects packages. By presenting us with actual visual depictions of the entity (or, as some reports are saying, at least some of the forms through which it haunts prey) it loses some of its air of mystery. It isn't helped by the fact that the Elly Kedward spirit depicted is so familiar to those Found Footage monsters I listed above. I love the diabolical beasties of Grave Encounters and REC, but for some reason I wanted more from the granny of them all. Of course, this is my own preference and I'm sure there will be plenty of dissenters out there who disagree. Let me know your thoughts in the comments below! ********** SPOILERS END **********



THE VERDICT: Despite what is being reported as disappointing box office results, Blair Witch is a solid, if not game-changing horror film. In terms of frights, I can't think of many genre movies that touch the sheer terror of the closing scenes of the film. Isn't that what horror fans want?

I'm a fan of The Blair Witch Project and, while I can see that the plot isn't necessarily the strongest, Blair Witch deserves full credit for the way in which Wingard and Barrett both stay true to AND expand upon the existing lore. As a standalone horror movie, it works. As a continuation of the story of Elly Kedward and the mysterious event of the Black Hills Forest, it delivers as well. Check it out.
Blair Witch is at UK cinemas now. You can visit the official Facebook page here.

If you haven’t already, do please check out and Like the Hickey’s House of Horrors Facebook page, which you can find here. It gives you a nice quick link to any new posts on this blog, plus regular news updates from around the web. I check the Internet so you don’t have to! Alternatively, follow me on twitter: The House @HickeysHorrors


Until next time, I hope you enjoyed your stay.

Wednesday, 14 September 2016

DARK WEB: AN ESSENTIAL GUIDE TO CREEPYPASTA — PART 20: FUNNYMOUTH


THIS FEATURE FIRST APPEARED AT UK HORROR SCENE HERE. ALL SUBSEQUENT CHAPTERS WILL BE PUBLISHED THERE FIRST.

In my last feature I touched on the shrewd manner in which writers of Creepypasta incorporate common web/communications experiences into their stories to tailor their scares to the CP audience.
There are a number of Creepypasta authors who, quite deservedly, have cultivated a real reputation for producing high-quality work.
One of my favourites is the prolific Slimebeast, creator of the fantastic Abandoned By Disney series, which I have covered here before.
This week I return to his work for a story that utilises its web origin flawlessly: Funnymouth.


The story first appeared online at Slimebeast’s website on 1 January 2013 ().
It opens with a very realistic transcript of an exchange between three users of the #ReferSales forum: lemonlimeskull; GhostJorge; and funnymouth.
The bizarre funnymouth dives into the channel, spouts a load of gibberish, then promptly disappears, drawing the curiosity of lemonlimeskull, whose real name is then revealed to be Charles Watts as he takes over narrator duties. After attempting to chat with the increasingly weird funnymouth, Charles moves on.
However, he soon finds himself cyber-stalked by the mysterious web-user, bombarded with emails to his private account. Funnymouth’s actions become increasingly intense, including somehow bringing down ReferSales.com causing it to redirect to bludd.com, a site which seems to consist simply of a large bitmapped image of a face with a long, distended tongue lolling out.
Charles also finds himself cracking under the pressure and haunted by grim nightmares.
Finally a frightening truth is revealed about who or what funnymouth is…

There’s no denying that Funnymouth manages to pack a lot of frights into its comparatively brief length. That the story starts with such a realistic chat transcription really draws the reader in, echoing an online setting with which many Creepypasta consumers will be familiar. By engaging a reader in this way early on, Slimebeast builds a natural suspension of disbelief, before heading into his trademark, personable and likeable narration as the ill-fated Charles Watts. Watts is something of a horror fiction archetype, a flawed protagonist who proceeds along a path to damnation by allowing his natural disposition to cause him to wander into the sights of something deadly. Think the stuffy disbelieving sceptics of M.R. James’s ghost stories, or in more modern terms, the blindly driven Ellison Oswalt as played by Ethan Hawke in 2012’s Sinister.
In this case it is curiosity in the face of what he knows to be wrong — lemonlimeskull says as much himself when describing his initial encounters with funnyouth
With online stalkers and trolls a very real threat to web users, the slowly building intensity of funnymouth’s attentions is decidedly unsettling, long before the story reveals the terrifying imagery of Charles’s nightmares and that haunting climax.
The bludd.com image is also disturbing, a devilish ‘face’ to place to the name funnymouth. The long tongue is reminiscent of several depictions of Satan, while the intense glare is definitely a spine chiller.
In August of that same year the story appeared over on the Creepypasta Wikia where it was a massive hit with readers. The story took on an even more legendary reputation when it emerged that the sites and email addresses within the story were all genuine. ReferSales.com is still live, although bludd.com has since gone done.
This really was a fantastic display of commitment to his craft from Slimebeast, one which has seen the usual questions regarding whether the story is truly based on fact.
Of course, we all know that Slimebeast is a well-known and talented creator of fiction, but as the story spread throughout the Internet (copied and pasted, like all truly great Creepypastas) some readers lost track of where the story originated.

The waters were muddied even further on 18 July 2014 when a sequel to the story, titled Funnymouths appeared at Slimebeast's site.
The story really toys with the reader, taking a more meta approach and directly referencing the spread of the original story online and even the author himself.
This story follows a sceptical protagonist who accidentally stumbles across the original Funnymouth story online, then starts to research the tale. It leads him to the YouTube channel of a user called Tormental, who it seems may have crossed paths with the dangerous funnymouth while playing an online game. Another video is then described which tells us about the fate that befell poor Charles Watts — and it is chilling.
Suitably creeped out by the video, that evening our poor narrator goes on to have a vivid nightmare. Waking in a state of real terror, he tries to get over the shock by posting to a web forum, pointing out that the story is clearly a well-worked hoax and that a broken jaw isn’t THAT scary.
Then he receives a private message from a familiar name…

Funnymouths is a good follow-up and the clever manner in which it incorporates elements of real-life into its narrative really adds to the suspension of disbelief, while the large cast of (mostly online) characters and subtle changes in writing style for each by Slimebeast really adds to the experience.
Arguably the biggest scare comes from the description of the “Watts-01_10_13” video.
This touches on the very real fear of insanity, Dementophobia, a phobia that is actually pretty common. We all fear the thought that one day our mind will betray us. That our perception of reality could become inherently flawed, not through external stimulus, but through the very processes we use to make sense of the world around us. With madness comes the very real threat that we could harm ourselves or others without reason, and this is truly horrifying.
Factor in the historical cruelty or mistreatment of those with mental disorders and it’s all too clear why the thought of suffering some kind of mental break could cause deep anxiety.
That this sequence culminates in some startlingly gory imagery really drives home the horror of that moment.
Once again there’s a nice real-world reference, YouTube user Tormental is actually one of the author’s YouTube channels — there’s no Charles Watts video there, but the story directly addresses this. It’s another dedicated, clever and artful piece of work from a Creepypasta icon who consistently excels at this kind of thing.
This author Slimebeast (Christopher Howard Wolf) was kind enough to speak with me again about his very successful, yet very different creepypasta double act.


UK HORROR SCENE: Thank you for agreeing to speak with me.
First, what served as your inspiration for the story?
SLIMEBEAST: It's basically the classic "something is after you" story, with an "internet troll" twist thrown in. It's basically inspired by all the lolrandom trolls out there.
UKHS: It cleverly utilises a real website to contribute to the story telling process. What inspired you to do that? And what challenges did that present?
SB: I've made a few websites in the past, just to see if I could convince people they were real. For example, before The Dark Knight Rises finished production, I made a fake viral site for Poison Ivy's high-class escort service. It hit about 400,000 views in a day or two before people started picking up that it wasn't an actual part of the marketing campaign. I guess it's just something I like to challenge myself with — can I create a false reality and convince someone of it — even for a short time? As for challenges, I suppose the only real challenge is paying the domain name fee every year. XD

UKHS: I've noticed that Bludd.com has closed, but you can still access the site if you know how to through ReferSales. What happened to Bludd.com?
SB: Before I used Bluud.com in the story, I had it up for sale along with a bunch of other names. I forgot to remove it from the sales website because I hadn't used it in a year or more. Needless to say, once it started getting traffic, someone bought it. I regret forgetting it was on the market, but really the fact that it went down kind of adds to the story a little bit, eh? I actually used to respond to email at bluud.com as Funnymouth before it got overwhelming.

UKHS: The character Funnymouth writes in a very distinctive manner. Is it based on anybody real you've encountered online?
SB: Yes, some of his style of speech is based on a forumgoer I used to see on a comic book message board. There was more than one discussion on the site about whether he was legit or a troll. He would post comic scripts and say stuff like: "tom cruise can star in the movie. i hope he can like it."

UKHS: The opening section of the story takes place as a transcript in an Internet chat room and is frighteningly believable. Was that difficult to do? Would you consider writing a full story in that manner?
SB: It's not all that difficult. Most of the aggravation just comes in the form of typing the usernames out every time, and making sure I didn't misspell them somewhere. Copy/paste doesn't really help when you have two or even three names to use over and over again in a quick-fire discussion. I don't really know if I'd write a non-Funnymouth story in this exact format, because then it'd basically just be borrowing from this story.

UKHS: The sequel, Funnymouths is very self-referential (I like to refer to it as the Wes Craven's New Nightmare of creepypastas) and takes a decidedly different tone than the original story. Why did you choose to try a different tack with the sequel?
SB: I tackle sequels, prequels, etc. with a sort of "meta" approach. I want them to actually seem like a movie or book sequel in some regards, like using various tropes or behaviors associated with sequels. For example, "Lost Episodes" ends on a very final note. However, the follow-up story, "Sid's Video", takes that ending and basically undoes it. People get aggravated at that, but that's the point. It's a story about movies and TV shows, so the second story is like a movie sequel that doesn't respect the source. I probably get too far into my own head on these things, but yeah. Funnymouths does this by attempting to sound like someone else is writing their own spin-off of Funnymouth. Like a second author decided "this looks popular, I think I'll write an unofficial sequel!" I don't know if any of that carries across, but you can hopefully see it in little touches here and there.
UKHS: Funnymouths in particular really blurs the lines between fact and fiction. Was this hard to do? And have you heard of many people who have actually mistaken either of the stories for fact?
SB: It's not all that hard to blur the line. I think most of my stories have some connection to real-life events I've experienced. Even if it's just "One time I fell down the stairs and hurt my foot... but imagine if I had somehow kept falling for hours!" or something dumb and mundane like that. People have definitely mistaken the stories for reality, unless they're all shining me on. People still email Charles at ReferSales.com and ask if he's okay.

UKHS: Both stories leave quite a lot of mysteries unanswered. Do you think you might return to the story in the future? Or do you prefer this element of mystery?
SB: I like to leave things open to interpretation. Hopefully I can do this in a way that doesn't frustrate people so much as inspire them to imagine their own meaning. I want to set up a situation where the reader can walk away thinking rather than just being done with the story and moving on. Whether or not I accomplished it depends on who's reading, I suppose.

You can read more of Slimebeast’s work over at his web site or check out more creepypasta writing at Slimebeast’s other site, toospooky.com.

It’s clear that Slimebeast’s stories work so well because they are frightening realistic in their descriptions of, thankfully, fictitious horror. For creepypasta to work, most of the time it needs to convince the reader that it is based on fact… so what happens when a viral horror tale really is based on true events?
Check out my next feature for one of the internet’s most enduring viral horror stories that just so happens to be based on a genuine heart-stopping encounter the author experienced.
Prepare for nightmares...

O)_(O


If you haven’t already, do please check out and like the Hickey’s House of Horrors Facebook page, which you can find here. It gives you a nice quick link to any new posts on this blog, plus regular news updates from around the web. I check the Internet so you don’t have to! Alternatively, follow me on twitter: The House@HickeysHorrors


Until next time, I hope you enjoyed your stay.